They have been used by PlaySID and aresupported by SIDPLAY. SID for additional infofiles.INFO files These are Amiga Workbench tooltype icons containing binary graphics dataand ASCII text information strings. Its main usehas been in assigning a unique file name extension to any sidtune file, butespecially raw C64 data files, and allowing to use. It has never been used to specify a file format. DAT file name extension has been introduced by the early versions ofSIDPLAY/DOS. SID) C64 Sidplayer format (.MUS) Raw data or PSID files have appeared as *.data, *.psid or psid.*.DAT files The. INFO) SIDPLAY info-file-format (Raw C64 binary file plus SIDPLAY ASCII text info file, previously. sid extension to the additionalinfo file.Supported and merely used file formats are: PlaySID single-file-format (widely known as PSID) PlaySID info-file-format (Raw C64 binary file plus Amiga Workbench icon tooltype file. prg ispreferred in order to be able to assign a. It is recommended that you get accustomed to one-file sidtunes with the*.sid extension. A standalone C64 data file without a header or without acorresponding info file is considered invalid. That means,information like the memory location to load the file to, the number oftunes, the starting address of the executable code and its subroutines.This specific information has to be delivered in either a separate file -which is often called info file - or in form of a header in the singlebinary data file. Both, the programmer on the C64 and this emulator needinformation on how to access the code inside the binary file. *** SID/PSID (Various SIDPlay / PlaySID Emulator Formats)** Document revision 1.0 The data files used by SIDPLAY contain binary C64 data and music playermachine code. While the source code is available under the conditions of GPL v3 on the project’s GitHub page.ĭominik has reiterated his desire to continue improving the tool and users/community folks who are interested in contributing to the project can report bugs and request features via GitHub Issues or as a pull request.*** SID/PSID (Various SIDPlay / PlaySID Emulator Formats) The compiles software packages are available on the project’s GitHub Releases page. The software is written in C++17 with UI in Qt and it has been tested on MacOS, Linux (Ubuntu 18.04 and 19.10), Windows 10, and Raspbian Buster, so it’s pretty flexible and works with most Operating systems. The export screen allows users to switch between MSB and LSB mode, invert all the bits, and conditionally include line spacings in font definition. Once the font edit/creation is completed, it can be exported either as a C file (also suitable for C++), an Arduino-specific C file (using PROGMEM), or as a Python list or bytes object (both compatible with Python 2.x/3.x and MicroPython). The touchpad scroll (or mouse wheel) with Ctrl (⌘) can be used to zoom (in or out) the editor canvas.Īsides editing existing imported font glyphs, new glyphs can also be added to existing font documents by copying an existing glyph, starting from scratch with a blank canvas, or adding a glyph from a character you put in (useful for adding non-ASCII characters to your font). For example, Clicking and dragging the mouse can be used to set pixels (making them black), while holding Alt or Ctrl (⌘) can be used to erase. The software automatically imports font glyphs for characters in the ASCII printable range (32…126 or 0x20…0x7e), and list all the available glyphs with an edit view that allows users to fine-tune individual glyphs.įont glyphs can be edited by interacting with the editor using the mouse and the keyboard. It is capable of opening any general-purpose fixed-width desktop font and gives users the freedom to use custom fonts (although, for now, it has to be a font registered in your operating system). From access to clear and good looking fonts to managing the size of the font files when running on MCUs with limited memory, is an issue that cost developers tons of time during product development, but all of that is about to change thanks to Fontedit.ĭeveloped by Dominik Kapusta, as a personal solution to the challenges with fonts for an E-paper display based project, Fontsedit is a software that provides embedded software developers with an easy way to import, preview, edit and export a font for use in embedded systems’ displays. Fonts sourcing/creation, usage and management, are some of the major challenges firmware developers face with projects where the display (TFTs, Epaper displays, etc.), is a critical element of the project’s performance.
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